My Projects

Here's a collection of game development projects I've worked on. Each project represents my passion for creating engaging and innovative gaming experiences.

SlyDeck

SlyDeck

A deck-building video game created as an academic project using advanced programming patterns and paradigms.

MonoGameC#Game Design

Dam-ed

Dam-ed

A strategy game built in Unity 6 during a one-week game jam with a team of 6.

UnityC#Project Management

IGME-202 Projects

IGME-202 Projects

My classwork for my IGME-202 class at Rochester Institute of Technology

UnityC#Classwork

Project Highlights

SlyDeck

SlyDeck

SlyDeck is a deck-building video game created with three others as an academic project (02/2025 – 05/2025). The team used advanced programming patterns and paradigms to ensure a clean codebase. The project provided hands-on experience working effectively in a team environment on a long-term programming project.

MonoGameC#Game Design

Dam-ed

Dam-ed

Dam-ed is a strategy game created in Unity 6 during a one-week game jam (10/2025) with a team of 6. You are a beaver directing your family to gather food and scrap to hold back ravenous wolves that have broken into your dam. The project involved managing the group through code reviews and peer programming to ensure effective programming practices were followed.

UnityC#Project Management

IGME-202 Projects

IGME-202 Projects

My classwork for my IGME-202 class at Rochester Institute of Technology. Four projects were made, the two most recent being a Plinko and Pong game.

UnityC#Classwork

Interested in Working Together?

I'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.

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